In Rockstar Games' Grand Theft Auto franchise, players have been able to walk the streets while armed to the teeth without attracting attention from the non-player characters populating the world. However, the NPCs in Grand Theft Auto 6 will be considerably more preceptive than their counterparts in the earlier games. And that means packing weapons in public is going to come at a price.
According to a GTA 6 preview in The New York Times, "a player in this one cannot whip out a shotgun or a rocket launcher and walk down the street without expecting the non-player characters to call the police."
As disclosed in Netflix's extended GTA 6 preview special, the game has restored the six-star Wanted level to the franchise. Presumably players will get into more trouble for firing a rocket launcher than simply holding one. But allowing the NPCs to behave more realistically to potential threats adds a new aspect that players will have to consider going forward.
Although the apparent voc


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